Bad game launches can unfortunately be commonplace these days, but very few can reach levels of disaster so high that it effectively kills an entire long-running franchise AND beloved studio. Hear the story of how everyone’s favorite urban-planning simulation went from winning Game of the Year awards to instead topping lists of the most disappointing titles ever released. How once masterful design could somehow devolve into a pile of technical problems and ill conceived ideas so poor, that it would lead such an important series to it’s sad now often forgotten grave. So let’s all pour one out for company Maxis and find out just what in the hell went wrong with Sim City (2013).
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